Vergleich jscripts/usercp.js - 1.8.3 - 1.8.6

  Keine Änderungen   Hinzugefügt   Modifiziert   Entfernt
Zeile 5Zeile 5

openBuddySelect: function(field)
{


openBuddySelect: function(field)
{

		if(!$("#"+field))

		if(!$("#"+field).length)

		{
return false;
}
this.buddy_field = '#'+field;

		{
return false;
}
this.buddy_field = '#'+field;

		if($("#buddyselect_container").length > 0)

		if($("#buddyselect_container").length)

		{
UserCP.buddySelectLoaded();
return false;

		{
UserCP.buddySelectLoaded();
return false;

Zeile 48Zeile 48
			} catch (e) {
if(request.responseText)
{

			} catch (e) {
if(request.responseText)
{

					if(buddyselect_container.length > 0)

					if(buddyselect_container.length)

					{
buddyselect_container.remove();
}
var container = $("<div />");
container.attr("id", "buddyselect_container");

					{
buddyselect_container.remove();
}
var container = $("<div />");
container.attr("id", "buddyselect_container");

					container.css("display", "none");

					container.hide();

					container.html(request.responseText);
$("body").append(container);
}

					container.html(request.responseText);
$("body").append(container);
}

Zeile 96Zeile 96
		var buddyselect_buddies_uid = $("#buddyselect_buddies_"+uid);
var buddyselect_buddies = $("#buddyselect_buddies");
// Buddy already in list - remove

		var buddyselect_buddies_uid = $("#buddyselect_buddies_"+uid);
var buddyselect_buddies = $("#buddyselect_buddies");
// Buddy already in list - remove

		if(buddyselect_buddies_uid.length > 0)

		if(buddyselect_buddies_uid.length)

		{
buddyselect_buddies_uid.remove();
var buddies = buddyselect_buddies.text();

		{
buddyselect_buddies_uid.remove();
var buddies = buddyselect_buddies.text();

Zeile 127Zeile 127
		{
var buddies = $("#buddyselect_buddies").text();
existing_buddies = $(this.buddy_field).select2("data");

		{
var buddies = $("#buddyselect_buddies").text();
existing_buddies = $(this.buddy_field).select2("data");

			if(existing_buddies.length > 0)

			if(existing_buddies.length)

			{
// We already have stuff in our text box we must merge it with the new array we're going to create from the selected buddies
// We don't need to care about having dupes because Select2 treats items by ID and we two items have the same ID, there are no dupes because only one exists

			{
// We already have stuff in our text box we must merge it with the new array we're going to create from the selected buddies
// We don't need to care about having dupes because Select2 treats items by ID and we two items have the same ID, there are no dupes because only one exists